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Zbrush student licence
Zbrush student licence













zbrush student licence zbrush student licence

some of the Models took weeks to sculpt out all of the fine details could i just Re-Import the model into mudbox and then re-export it? Can Anyone Please explain this further? How do i Remake the Asset? not a super big deal because i only sculpted 2 rocks and 1 terrain in mudbox everthing else i sculpted in ZBrush. I don't mind re- baking out maps not a big deal for me but what does it mean by remake the Assets? you can't just remake Art. Now i Read that when you switch from student to commercial you can't just use the assets you made in the Student version that you have to remake them. Question 2: Now for Some Other models i did use Mudbox's Extraction Operation to Bake out Normals, AO, and Displacement maps. DOES THIS TURN My Asset into the auto-desk student licence asset? OR is it still A ZBrush asset? Question 1: THIS IS MY MOST IMPORTANT QUESTION some of my models i made in zbrush and/or Blender i imported them into mudbox for some quick viewing ONLY, and nothing else, (honestly i just like the shading and lighting), so i viewed these models in mudbox but i didn't do any work on them. I have every intention of buying the commercial licence for mudbox as well so i have a few questions Hi, so i have a bit of a scary question ive been using the student licence for mudbox for making a game i also use 3rd party programs such as blender and Zbrush Xnormal etc.















Zbrush student licence